Friday, March 30, 2012

Experimenting With Dynameshes



Here's a quick sculpt I made a couple of weeks ago when we were first introduced to ZBrush 4R2. The big new feature in 4R2 is dynameshes which is a great new way of sculpting and much more intuitive imo than painting zspheres and stuff because you can stretch the mesh as much as you want and it'll fix itself once you subdivide it. Great for making quick concept pieces.

I focused more on getting the shape of the head to look cool from the side. Kinda reminds me of the Protoss from Starcraft.

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